[Updated on 9/13/16 – Full Trailer]:
[Updated on 9/1/16 – Nintendo Direct Video & Screens]:
[Updated on 8/16/16 – Battle Strategy Trailer]:
[Updated on 7/6/16 – Release Date & New Trailer]:
Atlus has announced that the latest game in the Shin Megami franchise will be hitting North America on September 20. That’s right, just when you thought the Japanese RPG onslaught would be letting up on the 3DS, we are set to get Dragon Quest VII on September 16 and Shin Megami Tensei IV: Apocalypse four days later. Rounding out the month is Yo-Kai Watch 2, just incase you needed more on your plate. Plus, if you’re a PS4 owner you have Final Fantasy XV hitting on September 30 as well! Not that I’m complaining, mind you. I love that JRPGs are back in the spotlight. I just don’t know where I’ll find the time to play them all.
Don’t let your guard down – the end is nigh! Shin Megami Tensei IV: Apocalypse will release in the Americas on Sept. 20. And for our European fans, as mentioned in a separate announcement this morning, SMTIVA will be released physically and digitally in PAL regions by our new partner, Deep Silver. (Release date for Europe is still TBD)
With Tokyo being ground zero for scheming gods and monstrous demons, only the strongest and craftiest can survive in the former metropolis turned literal hell on earth. Shin Megami Tensei IV: Apocalypse has a varied cast of characters that players need to utilize properly in order to endure the harsh realities — mostly the very high possibility of death around every corner — of post-apocalyptic life.
Here’s a look at some of the useful partners that players will bring into battle:
- Nanashi – Nanashi is the silent player controlled protagonist who’s trying to become a full fledged member of the Hunter Association. He gets murdered early in the game by a demon, but is given a second chance at life by the god Dagda. In return, he must serve as Dagda’s personal “Godslayer” in the world changing events to come…
- Asahi – The ever optimistic Asahi is Nanashi’s childhood friend/Hunter Association teammate. She’s eager to prove herself in the field, but will need to overcome her doubts in order to become a key member of the group.
- Navarre – This familiar Samurai from the Eastern Kingdom of Mikado is making a return! Well sort of, because Navarre is no longer what we would call “alive.” He’s now a green ghost who can use his ethereal powers to the benefit of the team.
- Nozomi – Nozomi is another familiar character who is the newly appointed Fairy Queen working under the protection of the goddess Danu. She’s a level-headed and mature ally who will provide valuable skills and insight for the party.
- Hallelujah– This young gray haired individual is a member of the Ashura-kai gang, who is ordered to join Nanashi and co. in their journey to “watch” them. Hallelujah is accompanied by his foxlike pet demon Chironnupu, who will support him in battle.
- Gaston – Gaston, or as he likes to call himself Gaston the Magnificent, is the brash and arrogant younger brother of Navarre. He is the leader of an elite squad of Samurai called the Crusaders and will undoubtedly be a useful partner during fights. That is, if players can stand his braggadocios nature, but you know what they say, “no one fights like Gaston!”
- Toki – This mysterious Oni mask wearing girl in black is an assassin for the Ring of Gaea faction. She absolutely does not have an ulterior motive for joining the squad. Nope, totally doesn’t have a hidden agenda or anything like that.
- Isabeau – This steadfast Samurai is the best friend and confidant of the heroic Flynn (the protagonist of Shin Megami Tensei IV). Isabeau is an experienced warrior who will act as a great role model for the younger members of the party.
The plot of Shin Megami Tensei IV: Apocalypse overlaps with Shin Megami Tensei IV (and features some familiar characters), but no previous experience with the original is required! The game features:
Divine Intrigue – Choose between peace or anarchy while being a pawn in the gods’ chess game.
Combat Partners – Hunting demons is dangerous, so count on some backup! Alongside the standard three demons, players will be able to rely on one of seven partners to help win battles.
Oodles of Demons – Be on your guard because Tokyo is infested with a series record 450+ demons to fight, fuse, or recruit.
Revamped Demon Fusion – Demons will have affinities for certain skills, so players can better plan the outcome of fusions.
Classic SMT Combat – Prospective Hunters will exploit weaknesses, boost attributes, and unlock skill bonuses with the returning Press Turn and Smirking systems.
You know what the 3DS needs this year? Another Japanese RPG of course! We can never have too many of those. In fact, this brings me back to the era of the Super Nintendo and PlayStation where we had years filled to the brim with fantastic Japanese RPGs. We can’t have 2016 be the Year of the JRPG without Atlus.
Released in Japan under the name Shin Megami Tensei IV: Final, the U.S. division thought it made sense to change it to Apocalypse. I agree with the decision, and you can read all about the trials and tribulations Atlus goes through when deciding how to localize names right here.
If you’ve already played the original part 4, don’t worry, as this is an all-new experience. Some of the characters and features will overlap, but it’s not necessary to have played the first game to enjoy this one. You are a Hunter cadet who gets killed by a demon. Luckily, you’re resurrected by a mysterious god and in exchange for your fealty you set out on a dangerous path.
The classic SMT combat returns so you can exploit weaknesses, boost attributes, and unlock skill bonuses with the familiar Press Turn and Smirking systems players have become accustomed to. With over 450 demons to fight, fuse, or recruit, you’re bound to be busier than ever in this new game.
No one doubts the sacrifices and heroics made by the Samurai of the Eastern Kingdom of Mikado. But in Shin Megami Tensei IV: Apocalypse (known as Shin Megami Tensei IV: Final in Japan), the focus is on the remaining humans in the ruins of Tokyo. The protagonist is a Hunter cadet who meets an untimely end at the very beginning of the game, but thanks to the machinations of the god Dagda, he returns to live under Dagda’s servitude. From there, the protagonist becomes the pawn in a much larger plot that skirts the boundaries of peace and anarchy.
Exclusive to the Nintendo 3DS™ family of systems, Shin Megami Tensei IV: Apocalypse is an immersive RPG experience where players will have to negotiate, recruit, and battle more than 450 demons in a post-apocalyptic Tokyo setting as the gods’ plots are revealed. Shin Megami Tensei IV: Apocalypse is still a standalone experience that players will be able to understand without prior knowledge of the original Shin Megami Tensei IV. The game will be available in summer 2016 for $49.99/CA$64.99.
The story of Shin Megami Tensei IV: Apocalypse is one of human pawns being shuffled across a chessboard by the higher deities. One lone Hunter, the game’s protagonist, meets an early demise and through a pact with a lesser god, is brought back to life in exchange for his pledge of servitude. From there, the protagonist allies with other Hunters in the ruins of post-apocalyptic Tokyo beginning a plot that crosses over with the events of the original Shin Megami Tensei IV.
Shin Megami Tensei IV: Apocalypse features:
- The Eternal Struggle Between Gods– The Shin Megami Tensei series, known for exploring the tenuous symbiosis between man and deity, reaches deeper than ever in Shin Megami Tensei IV: Apocalypse, as the band of main characters must decide which side of peace or anarchy they are on.
- Partner Up for Success – A new twist on the SMTIV combat formula allows players to bring one of seven partners to battle (in addition to the standard three demons), each with their own unique skills and AI. Plus, partners will fill up a meter that will interrupt the enemy, do massive damage, and give players an extra turn. Given the excruciating difficulty of battles in Shin Megami Tensei, the partner system will allow for new player strategies.
- Demons Aplenty – Shin Megami Tensei IV: Apocalypse has a series record 450+ demons to fight, fuse, or recruit to player parties. With demons from a wide selection of cultures and religions to choose from, players will be able to customize their party to their liking.
- Fuse For Affinities – Demon fusion, combining two or more demons to form a more powerful one, is one of the cornerstones of Shin Megami Tensei games, and now demons will have affinities for certain skills, giving players more decisions to make about which skills fusions will inherit.
- Press Turns and Smirking – The Press Turn system returns, which gives players (or enemies!) extra turns for exploiting weaknesses. The Smirk system returns as well, which gives huge offensive and defensive boosts to party members (or enemies) and now unlocks bonuses for certain skills, such as insta-kill attacks.
Shin Megami Tensei IV: Apocalypse is an engrossing, 60-plus hour RPG experience that pits players against the very creators of the human identity in a battle for the remnants of the human race. Demons, gods, magic and guns are the tools of destruction players will wield in the name of servitude to a scheming deity. With its renowned combat mechanics improved to the most diverse state yet, and its legendary difficulty, Shin Megami Tensei IV: Apocalypse is a must-have addition to the Nintendo 3DS system’s impressive RPG library. The game is not yet rated by the ESRB. It will be available this summer for $49.99/CA$64.99, and more information will be available at http://www.atlus.com/smt4a