[Updated 1/15/17 – IGN Clarification]:
After reports from Digital Foundry suggested that Zelda for the Switch was running at 900p, it appears IGN went back on their statement from Aonuma that the game was running in 1080p. It looks like the 900p resolution for this game in TV mode is actually correct after all!
Some rumors floated around the internet earlier today that Nintendo’s upcoming Switch game, The Legend of Zelda: Breath of the Wild ran at 720p when in handheld mode and 900p when in TV mode. This caused a bit of a ruckus and fueled more fanboy wars about how underpowered the Switch really is. It turns out it was all for naught.
IGN was able to ask series producer Eiji Aonuma about the resolution in Breath of the Wild. He confirmed that it will run in 1080p when docked and played on a TV. He clarified:
“I think I mentioned this during E3, but the gameplay is completely the same experience on Wii U and the Nintendo Switch,” Aonuma told IGN. “The game controls for the two are pretty much identical. However, when you play in TV mode, the resolution of the screen and the sound quality go up.”
He also mentioned that the Switch version may have slightly faster loading times since data can be pulled from a Game Card faster than a disc. Good news all around for potential Switch owners!