TouchSense Tech Coming To Nintendo Switch Via Immersion

It seems we weren’t given the full picture of what the Nintendo Switch is capable of at the Nintendo Switch Presentation a few days ago. Anyone who watched it knows that the Joy-Cons have HD Rumble to allow for precise vibrations. Now, it appears that the Switch’s touchscreen will have special touch feedback technology (haptics) capabilities.

None of the games shown so far utilize the Switch’s touchscreen in any way. Perhaps Nintendo is preparing to allow digital-only bite-size games to be played in handheld mode that will use this functionality. One thing’s for certain, Nintendo hasn’t filled in all of the blanks quite yet.

 

Immersion Corp. (NASDAQ:IMMR), the leading developer and licensor of touch feedback technology, today announced that it has signed a multi-year agreement with Nintendo to allow Immersion to adapt its TouchSense® technology to the new Nintendo SwitchTM system. As part of the agreement, Nintendo receives a license to Immersion’s patent portfolio.

Once it is adapted to the Nintendo Switch system, game developers will be able to use Immersion’s TouchSense software suite to design games for the Nintendo Switch system. Immersion’s TouchSense software will help developers provide immersive touch-based gaming controls to players around the world.

Game developers have long known that adding the sense of touch to games heightens the experience and keeps players engaged. Recent research shows that utilizing haptics technology in the gaming experience increases satisfaction and enjoyment during gameplay. With the Nintendo Switch system, game developers can now leverage the sense of touch, providing game players an incredible tactile experience that isn’t currently available on any other game system.

“We are thrilled about the opportunity to work with Nintendo to bring Immersion’s TouchSense technology to their customers,” said Vic Viegas, CEO of Immersion. “Nintendo sets the bar with their gaming systems, and adding advanced touch effects will give them an additional edge in delivering an incredible gaming experience to their customers.”

 

[Source: Business Wire]

 

Craig Majaski

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He's currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

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