Bomberman ’94 & Gradius Coming To TurboGrafx-16 Wii U Virtual Console

Bomberman is seeing something of a resurgence this spring. Not only do we get a brand new game next month with the launch of the Nintendo Switch (Super Bomberman R), but tomorrow Wii U owners can download Bomberman ’94. This classic game was on the PC Engine (TurboGrafx-16) in Japan and is perfectly suited for the couch multiplayer fun that Wii U can deliver. The game supports up to five players simultaneously for some exciting mayhem.

 

BOMBERMAN has arrived to restore peace on the planet, which has been split into five parts by an evil hand! In addition to the nine members of the Bomber Family, the character ROOI shows up to lend a hand. Jump on the EGGS that appear from destroyed SOFT BLOCKS, and you can ride one of five types of ROOI. Each ROOI has different special abilities—use these well and you’ll ride to victory! Bombs that turn according to arrows and other new gimmicks have been added to BATTLE GAME, increased to ten stages. Tag-team matches are now possible, ensuring that this game will be a blast!

 

 

Also arriving tomorrow on the Wii U Virtual Console is Gradius. This classic space shooter was originally in the arcade and most people probably remember playing the NES version. The PC Engine port features much better graphics and even an entire extra level not found in the arcade or NES. It does support two players, but contrary to Nintendo’s official page, it is alternating play, not simultaneous.

 

Across the galaxy, there exists a distant planet known as Gradius. Gradius’ peaceful existence has been brought to an end by an intense space invasion by a race known as the Bacterion. To save the planet, the hyperspace fighter Vic Viper has been deployed to fight the Bacterion invasion. Players pilot the Vic Viper through seven stages, shooting and dodging through deadly obstacles, while using various power-ups, including missiles, lasers, options and shields. The Vic Viper’s target is the enemy fortress, Xaerous. The only way to end the war is to plunge deep through the enemy forces and destroy its very core.

 

 

Craig Majaski

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He's currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

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