Azure Striker Gunvolt: Striker Pack Preview

Inti Creates has announced that both Azure Striker Gunvolt games that appeared on the 3DS are releasing as one package on the Nintendo Switch on August 31, 2017. Azure Striker Gunvolt: Striker Pack isn’t simply a compilation though, as the developers have included a bunch of improvements for the Switch version.

 

 

The most obvious boost comes with the game’s graphics. Thanks to the higher resolution of the Switch’s screen, the games will look better than ever before. The frame rate has been boosted from 30 FPS to 60 FPS, and the team makes specific mention that the difference can really be felt while playing as Copen from Gunvolt 2. Since the Switch isn’t a dual screen system like the 3DS, the screen layout has been completely revised to make sense for the bigger single screen that the Switch has. Event graphics and in-game text have also received a facelift and look even better in high resolution.

 

 

Other improvements abound as well. The game takes advantage of the HD Rumble capabilities of the Switch to immerse the player even more in the game, especially when unleashing Gunvolt’s electrical attacks. All of the DLC from the 3DS version is already included for free in the Switch update, which includes extra stages, bosses, bonus modes, and new songs. The game has been better balanced so the difficulty is more fair. Plus the game supports the Pro Controller, which the developers note “feels especially satisfying”.

 

 

No word on price point yet, but since two full games are included we’re anticipating a slightly higher price tag than their other games, which are $9.99. We’re thinking maybe $14.99, but again, we’ll have to wait for an official announcement to be certain. We’re loving the support that Inti Creates is giving the Switch and look forward to even more games from the studio!

 

 

[Source: Gunvolt Site]

 

Craig Majaski

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He's currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

Join The Conversation!

This site uses Akismet to reduce spam. Learn how your comment data is processed.

%d bloggers like this: