Inversus Preview

The hit game on Steam, Inversus, is making its way to the Nintendo Switch this fall. Dubbed a “negative-space shooter”, Inversus has each player (up to four) battling it out. Player movement is constrained to opposite colors of a black and white grid. As you shoot your bullets the tiles flip colors, allowing you to move around. Of course your enemies flip the tiles back, which can restrict movement and even trap you.

The game features 1v1 and 2v2 battles. In addition a solo campaign mode or 2 player co-op mode will pit players against hordes of endless enemies as they fight for high scores on an ever-changing board. The trailer below gives an idea of how chaotic the game can be. We look forward to playing it this fall on Switch!

 

 

Features

  • Online and local multiplayer
  • Competitive battles in 1v1 and 2v2 modes
  • Fight for the world record in single-player and cooperative multiplayer arcade modes
  • Twenty-seven versus maps encouraging varied playstyles and strategies
  • Seven arcade maps with distinct challenges to master
  • Over 60 unlockable color palettes
  • Over 250 unlockable emotes
  • Lobby system that allows local play while searching for online matches
  • Mind-bending levels in ever looping worlds
  • A constantly changing board makes every game a fresh experience
  • Rewarding for both strategy and skill as you balance spatial control with quick reflexes

Inversus has received critical acclaim on PC. Check out the recognition it’s received:

Awards & Recognition

  • “PAX 10” Seattle, 2016
  • “BIG Festival Innovation Award Winner” São Paulo, 2016
  • “IndieCade at E3 Showcase” Los Angeles, 2016
  • “MomoCon Indie Game Award Winner” Atlanta, 2016
  • “SXSW Gamer’s Voice Award Nominee” Austin, 2016
  • “The Best of MIX at GDC Runner Up” San Francisco, 2016
  • “Indie Arcade: Coast to Coast Official Selection” Washington, D.C., 2016
  • “Bit Bash Official Selection” Chicago, 2015
  • “Boston FIG Official Selection” Boston, 2015

Selected Articles

  • “The idea is so simple, but the strategic possibilities are near endless.”
    – Chris Carter, destructoid.com
  • “An incredibly fun and addictive experience”
    – Sven Boonen, twinfinite.net
  • “Inversus is the most fun I’ve had shooting other players in ages”
    – Mike Fahey, kotaku.com
  • “Inversus just feels good”
    – Jeffrey Matulef, eurogamer.net
  • “It’s ridiculously fun.”
    – Mike Fahey, kotaku.com
  • “I never looked at the time, and felt obligated to pass the controller off – I didn’t want to stop.”
    – Zachery Bennett, entertainmentbuddha.com
  • “Inversus is exciting, energetic and endlessly replayable.”
    – Anna Washenko, mashable.com
  • “It’s chaos, but it’s incredibly fun chaos.”
    – Mick Joest, gametyrant.com
  • “I got the same feeling I did as the first time I tried out TowerFall – satisfaction from easily grasping the basics, coupled with an urge to use them in new and unexpected ways.”
    – Connor Sheridan, gamesradar.com
  • “Inversus is one of those games you play for less than 30 seconds before you’re totally sold and mumble something like “oh shit, that’s cool” and feel slightly ashamed about your own contributions to the world.”
    – Wes Fenlon, pcgamer.com
  • “Behind the monochromatic minimalist facade of Inversus lies a complex, fast-paced and quick-witted strategy game.”
    – Joe Donnelly, rockpapershotgun.com
  • “It might look simple, but with a two-and-a-half millenia old foundation, it is quite a bit deeper than it appears.”
    – Joshua Vanderwall, escapistmagazine.com
  • “We’d never seen anything quite like that.”
    – Sam Machkovech, arstechnica.com
  • ““Inversus” is a lovely example of minimalism in both its art style and gameplay.”
    – Draken DuBose, blastmagazine.com
  • “Upon first seeing [INVERSUS] I said to myself “wow, there is nothing else like this””
    – Marcus Terrell, designoriented.net

 

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