Yooka-Laylee is finally making its way to the Nintendo Switch. It was originally coming to the Wii U, but when that platform crashed and burned the development team had to scrap their work and move over to the Switch. The game will arrive digitally on the Switch eShop on December 14, 2017. Playtonic spoke to Nintendo Life and his this to say:
It’s never easy developing for a new console, especially when you’re one of the first indie games of this scale on the platform. But thanks to support from Unity and Nintendo, plus Team 17, we think the hard work has paid off. The Playtonic team has personally handled development on Switch and spent months adding really significant optimisations and dozens of updates, so we think this version has turned out really great.
We definitely needed assistance from Unity to get the game performing up to our standards, but you can see from the final results they gave us the support we needed to make Yooka-Laylee on Switch our most optimised release yet. We realise it’s been a long wait but we hope our fans on Nintendo Switch will be pleased.
We spent a lot of time adding tons of optimisations to ensure that Switch players will enjoy a smooth experience. On top of that, there’s single-Joy-Con support across our eight multiplayer games, the ability to play on-the-go, plus a massive list of updates since launch such as a brand new camera mode, control improvements, menu options, music… there’s a lot!
We’re running at 900p docked and 600p undocked, while the UI always renders at 1080p, which we’re really happy with and is competitive with other games. This is the balance we’re most happy with, one that still looks great and runs as smooth as possible. Our priority for Nintendo Switch was to deliver players a smooth, optimised experience and we hope they’ll be pleased with how the game looks and runs.
[Source: Nintendo Life]