Rocket League: Ultimate Edition Coming To Switch On August 28

A new physical edition of everyone’s favorite soccer racer is coming soon! That’s right, Rocket League: Ultimate Edition arrives on the Switch on August 28, 2018. It will include the base game plus a slew of DLC already packed onto the cartridge. For full details, check out the official word below:

 

 

OFFICIAL PR:

Want a physical copy of Rocket League on the ol’ game shelf in the near future? Say no more! A new retail version of Rocket League is just around the corner.

In partnership with Warner Bros., Rocket League: Ultimate Edition will be available physically for Nintendo Switch, PlayStation 4 and Xbox One beginning on August 28 in North America and August 31 in Europe, Australia, New Zealand and a handful of other territories. The Ultimate Edition will feature 16 DLC Battle-Cars plus a collection of cosmetic items.

What’s in the box, you ask? Along with Rocket League, you’ll find:

All of the above will be on-disc or on-cartridge — no code inserts in sight!

The Ultimate Edition will retail for $39.99 USD for PS4 and Xbox One and $49.99 USD for Nintendo Switch (or their regional equivalents). Check out the box art and the full list of territories below!

Rocket League: Ultimate Edition will be available in:

  • Argentina

  • Australia

  • Austria

  • Belgium

  • Bolivia

  • Brazil

  • Canada

  • Chile

  • Columbia

  • Costa Rica

  • Czech Republic

  • Denmark

  • Ecuador

  • El Salvador

  • Finland

  • France

  • Germany

  • Greece

  • Guatemala

  • Honduras

  • Hungary

  • Ireland

  • Israel

  • Italy

  • Mexico

  • Netherlands

  • New Zealand

  • Nicaragua

  • Norway

  • Panama

  • Paraguay

  • Peru

  • Poland

  • Portugal

  • Russia

  • Saudi Arabia

  • Slovakia

  • South Africa

  • Spain

  • Sweden

  • Switzerland

  • Turkey

  • United Arab Emirates

  • United Kingdom

  • Uruguay

  • USA

 

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He’s currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

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